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ANB
TEN
DOTD World
ANB/TEN Cast
DOTD Cast
DotD
Dawn of the Dragon
Tris:
0
Props:
0
Lights:
0
Foliage:
0
Blends:
0
Cloth:
0
Particles:
0
FPS:
60
Select Realm
0. Main Menu & Prologue
1. Catacombs & Golem Chamber
2. Twilight Falls
3. Valley of Avalar
4. Dragon City / Warfang
5. Golem of the Deep
6. Ruins of Warfang
7. The Dam
8. The Destroyer
9. Burned Lands
10. Floating Islands
11. Malefor's Lair
Section Filter
Entire Level (All Sections)
Jump to Checkpoint / Stage
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Camera Mode
Orbit
Free Flight
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Controls: Click canvas to look.
W
A
S
D
Move,
Q
/
E
Down/Up,
Shift
Boost.
Esc
Exit.
Shading Mode
Textured
Wireframe
Normals
V-Colors
UV ORIENTATION
Direct / Normal (Default)
Flip V Only
Flipped 180°
EXPORT SCENE
Export level as GLB
Layer Toggles
Terrain Geometry
Vertex Alpha Blend Layers
Water Surfaces
3D Placed Props & Decor
Logic / Spawn Triggers
Sky Dome & Horizon
UV Texture Panning & Flow (Water, Lava, Clouds)
Level Point Lights (Torches, Lamps, Braziers)
Particle Systems (Emitters & Weather)
Dynamic Foliage (Procedural Flora)
Wind Sway & Camera Parting (MKGrass)
MKCloth Simulation (Flags, Banners & Sails)
Dynamic Wind Forces & Turbulence
Environment & Bounds
Show Section Bounds Box
Distance Atmosphere Fog
MATERIAL FORMAT EDITOR
0 overrides
-- Select Material to Edit --
Material Name
Texture: None
SOLID
Render Presets:
Solid
Cutout
Alpha Blend
Decal
Glow
Properties:
Transparent
Depth Write
Depth Test
Double Sided
Decal Offset
Alpha Cutout Threshold:
0.10
Wrap S:
Repeat
Clamp
Wrap T:
Repeat
Clamp
UV Panning & Flow Speed:
Scroll U:
Scroll V:
Rotate:
🌊 Water
⚡ Waterfall
🔥 Lava
☁ Drift
⏹ Stop
🔍 Focus
⚡ Highlight
Shift V (+1)
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